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Artisan Alchemist

(image)

These human warriors at the beginning are young alchemists who, banished from their native villages having broken the law or having practiced forbidden magic, are forced to live in the woods as fugitives. Ever wanted, they have to rob the travelers to survive. Living in symbiosis with nature, Exiles usually become druids. In addition to their extraordinary power, exiles are able to prepare potions and mixtures which can heal every type of wounds, including poison-based ones.The older ones acquire uncommon wisdom and knowledge. Some of them become powerful wizards able to use both fire and arcane spells with great skill, throwing fireballs and lightning bolts from their staffs, which are real symbols of their power.

Notas Especiais:Os ataques à distância desta unidade são mágicos, e sempre têm uma alta chance de acertar um oponente.Esta unidade regenera, o que lhe permite se curar como se sempre estivesse em uma vila.

Avança de:
Avança para: Artisan Druid
Custo: 16
HP: 29
Movimento: 5
XP: 54
Nível: 1
Alinhamento: neutro
IDAOG Artisan Alchemist
Habilidades: regenera
(image)bastão
impacto
4 - 1
corpo a corpo
(image)míssil
fogo
5 - 2
longa distância
mágico
Resistências:
cortante0%
perfurante0%
impacto0%
fogo0%
frio0%
arcano20%
TerrenoCusto de MovimentoDefesa
Aldeia160%
Areia230%
Castelo160%
Caverna240%
Coastal Reef230%
Colinas250%
Colônia de Cogumelos250%
Flat140%
Floresta250%
Frozen320%
Impassable-0%
Montanhas360%
Pântano320%
Unwalkable-0%
Águas profundas-0%
Águas rasas320%